/**
 * Author(s): xuming.Wong <xuming.Wong@gmail.com>
 */
#include "Unit.h"

namespace PQClient
{
	Unit::Unit(Ogre::String name,PQEngine::SceneObject* scene, Unit::Type type)
		: _name(name),_sceneObject(scene),_type(type)
	{
	}

	void Unit::setVisible(bool visible)
	{
	}


	void Unit::update(float deltaT)
	{
	}

	Ogre::String Unit::getName()
	{
		return _name;
	}

}
